Think Like a Game Designer
The Games + Simulation Minor is an interdisciplinary approach to game design, development, and art. Students are exposed to game theory and production, and can gain additional experience in specialty areas such as 3D Art and Animation, Writing for Games, or Game Development. (19 semester hours)
Eligibility
A minimum 3.0 GPA is required for all courses in this minor. Courses must be taken for a grade (not credit/no-credit). Students planning to take this minor should consult with the chief departmental adviser.
Games + Simulation Curriculum and Courses
The minor introduces the foundations of game design and implementation, beginning with required coursework in the three developmental areas: game art, game design, and game development. Electives within the minor allow students to explore their particular game interest in greater depth.
- IMS 111 Introduction to Game Careers
- IMS 211 Introduction to Game Studies
- IMS 212 Introduction to Game Design
- IMS 453 Indie Game Development I
Department of Emerging Technology in Business and Design Admission Information
There are a limited number of slots for existing students; acceptance into the minor is competitive and based on a number of criteria beyond GPA.
Contact Us
Undergraduate Admission
513-529-2531
[email protected]
Department of Emerging Technology in Business and Design
Michael Bailey-Van Kuren, Ph.D.
Chair
Department of Emerging Technology in Business and Design
105 Tallawanda Rd., Oxford, OH 45056