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Think Like a Game Designer
The Games + Simulation Minor is an interdisciplinary approach to game design, development, and art. Students are exposed to game theory and production, and can gain additional experience in specialty areas such as 3D Art and Animation, Writing for Games, or Game Development. (19 semester hours)
ELIGIBILITY
A minimum 3.0 GPA is required for all courses in this minor. Courses must be taken for a grade (not credit/no-credit). Students planning to take this minor should consult with the chief departmental adviser.